Duration 3 Years |
Level Graduation |
Type Degree |
Eligibility 10+2 |
B.Sc Animation & Gaming or Bachelor of Science in Animation & Gaming is an Under-Graduate Animation and Multimedia course. The course focuses on creative, innovative filmmaking and professional practice, structurally designed to raise one's creativity up to the industrial park. After completing the Bachelor of Science course in Animation & Gaming, you will be able to create games and animations on the PC as well as on Mobile Telephony phones and related devices.
The Bachelor of Science course in Animation & Gaming concentrates on 2D games which can be played on PC, Online & PSP platforms. The student will learn the concepts & mechanics of game development. The syllabus for the Bachelor of Science course in Animation & Gaming is divided into six semesters and it is a career offering in nature.
B.Sc Animation & Gaming Eligibility
B.Sc Animation & Gaming Syllabus
Syllabus of Animation & Gaming as prescribed by various Universities and Colleges.
B.Sc Animation & Gaming Semester-I |
|
Sr. No. |
Subjects of Study |
1 |
Creative Craft Studies |
2 |
Foundations of Art |
3 |
Fundamentals of Animation |
4 |
Fundamentals of Web Design |
5 |
Graphics & Paint Tools |
6 |
Introduction to Programming Techniques |
B.Sc Animation & Gaming Semester-II |
|
1 |
2D Animation Using Flash |
2 |
Data Structure Programming |
3 |
Fundamentals of Game Development |
4 |
Mathematics for Computing |
5 |
OOP using C++ |
6 |
Pre-Production |
7 |
Web Graphics and Games |
8 |
Minor Project-I |
9 |
Elective (Any One)
|
B.Sc Animation & Gaming Semester-III |
|
1 |
3DS Max Fundamentals |
2 |
Advanced Flash Animation |
3 |
Core Java |
4 |
Fundamentals of Dot Net |
5 |
Industry of Gaming |
6 |
Maya Fundamentals |
7 |
Mobile Platforms Technologies |
8 |
Elective (Any One)
|
B.Sc Animation & Gaming Semester-IV |
|
1 |
Advanced Maya |
2 |
Advanced 3DS Max |
3 |
Industry of Animation |
4 |
Information Technology for Games |
5 |
Professional Communications |
6 |
Physics and Mathematics for Games |
7 |
Unity for 2D Games |
8 |
Minor Project-II |
9 |
Elective (Any One)
|
B.Sc Animation & Gaming Semester-V |
|
1 |
Advanced Animation & Rendering Techniques |
2 |
Compositing Techniques |
3 |
Internship |
4 |
Unity for 3D Games |
5 |
Web Graphics and Games II |
6 |
Elective (Any Two)
|
B.Sc Animation & Gaming Semester-VI |
|
1 |
AI for Games |
2 |
Advanced Animation & Rendering Techniques II |
3 |
Compositing Techniques II |
4 |
Game Testing |
5 |
Major Project |
6 |
Production Management |
7 |
Elective (Any Two)
|
B.Sc Animation & Gaming Colleges
B.Sc Animation & Gaming Course Suitability
How is the B.Sc Animation & Gaming Course Beneficial?
B.Sc Animation & Gaming Employment Areas
B.Sc Animation & Gaming Job types
Advanced Course in B.Sc Animation & Gaming