Duration 3 Years |
Level Graduation |
Type Degree |
Eligibility 10+2 |
B.Sc Gaming or Bachelor of Science in Gaming is an undergraduate Animation and Multimedia course. Gaming is a field of opportunities from play stations to pc to the online web to mobiles. The Bachelor of Science course in Gaming focuses on the game and the gameplay from the outset.
The Bachelor of Science course in Gaming strategically covers game art design, the study of game genres, and game production methodology. Game Design is the common platform where students learn the basics and advanced syllabus of Maya. Game Development includes math, Physics, algorithms, etc. Hence, we insist the student have good knowledge in these above subjects. Knowledge in architecture is preferred, as the student will be designing their own games, which can be uploaded to numerous Game-Engines. Following is the dashboard of a syllabus, year-wise. The Bachelor of Science course in Gaming helps to learn about games engines, games software development, network & concurrent programming.
B.Sc Gaming Eligibility
B.Sc Gaming Syllabus
Syllabus of Gaming as prescribed by various Universities and Colleges.
B.Sc Gaming Semester-I |
|
Sr. No. |
Subjects of Study |
1 |
Android Programming |
2 |
Creative Computing |
3 |
Character Design for Games |
4 |
English |
5 |
History of Gaming |
6 |
Programming in C Preproduction |
7 |
Visual Design |
8 |
Practicals
|
B.Sc Gaming Semester-II |
|
1 |
Digital Art and Game Design |
2 |
English |
3 |
Programming in C, UX, and UI Design |
4 |
Practicals
|
B.Sc Gaming Semester-III |
|
1 |
3D Assets and Game Design |
2 |
Lighting & Camera |
3 |
Matte Painting |
4 |
Programming in JavaScript |
5 |
UX and UI Design II |
6 |
Practicals
|
7 |
Elective-I
|
B.Sc Gaming Semester-IV |
|
1 |
3D Assets II |
2 |
Augmented Reality and Artificial Intelligence |
3 |
Hand-Held Devices |
4 |
Sound Design, Particles & Effects |
5 |
Practicals
|
6 |
Elective-II
|
B.Sc Gaming Semester-V |
|
1 |
Advanced Modelling and Texturing |
2 |
Game Architecture, Game Publishing, and Testing |
3 |
Advanced Modelling and Texturing Lab |
4 |
Elective-III
|
5 |
Elective-IV
|
6 |
Elective-V
|
B.Sc Gaming Semester-VI |
|
1 |
Game Engine |
2 |
Studio Design & Project Management |
3 |
Game Engine Lab |
4 |
Elective-VI
|
B.Sc Gaming Colleges
B.Sc Gaming Course Suitability
How is the B.Sc Gaming Course Beneficial?
B.Sc Gaming Employment Areas
B.Sc Gaming Job Types
Advanced Course in B.Sc Gaming