Career in Arts, Entertainment and Media

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About Arts, Entertainment, and Media

Not information, but imagination and innovation are the actual indicators of intelligence. If you have the capacity to make your dreams a reality, then Arts, Entertainment, and Media is the appropriate career option for you. To advance in this sector, people must have exceptional creative talents and inventiveness. Because of the high level of competition in engineering, medicine, and civil engineering, individuals (particularly the younger generation) are looking for new disciplines and occupations. Aside from schooling, there is the Arts, Entertainment, and Media industry, which has expanded and improved employment prospects for the creative, imaginative, and brilliant youth to the greatest degree possible. This interconnected field detects one's potential and allows one to climb the professional ladder.

The Arts, Media, and Entertainment sector may demand the most cross-disciplinary interaction of any job industry because employment in this sector is primarily project-based, requiring both autonomous work and interdependent management abilities for career success. In addition, new technologies are continually altering the boundaries and skill sets of many arts job paths. As a result, fundamental arts-sector employment needs continually shifting mixes of artistic creativity, metaphoric representation, symbolic linkages, and technical abilities.

Successful career preparation entails both wide and in-depth academic and technical preparation, as well as the development of 21st-century skill assets such as adaptability, problem-solving abilities, and interpersonal skills. Design, Visual, and Media Arts; Performing Arts; Production and Managerial Arts; and Game Design and Integration are the four major career paths in the Arts, Media, and Entertainment industry.

The media, arts and entertainment industry is frequently project-based, requiring good contact with professionals from many industries to progress ideas and creative products. Various components of creativity, creative depiction, and technical abilities are required in arts employment. Hands-on experience outside of the classroom can help you develop the skills needed to pursue a career in the creative sector. It is preferable to pick a job that matches your own interests, talents, and beliefs.

Discovering the skills and knowledge needed to create, refine, and share work in the Arts, Media, and Entertainment industry sector fosters teamwork, communication, creative thinking, and decision-making abilities-traits required to function successfully in the competitive and media-rich twenty-first century.

 

What is Art?

Art is a varied range of human activities that include the creation of visual, auditory, or producing artifacts (artworks) conveying the artist's imagination, conceptual ideas, or technical abilities, as well as the production of art, art criticism, art history research, and artistic dissemination of art.

Art, in its most fundamental definition, may be defined as a method of communication meant to communicate feelings, thoughts, and observations.

What is Entertainment?

Anything that makes you joyful and comfortable might be considered entertainment. It's a type of portal that provides you with pleasure, joy, and fun in your daily life. Performances of plays and films, as well as hobbies such as reading, dancing, singing, and watching television, are examples of entertainment. As we live in the Entertainment Age, the need for such brilliant and entertaining people is growing.

The skillful newer generation can have a cheery career in this field and achieve their dream by working in diverse fields such as film editing, directing, producing, cartoonists, TV anchors, documentary filmmakers, sound engineers, screenplay writers, market research analysts, voice-over artists, video editors, media planners, content writers, marketing researcher, copywriting, cinematographers, and so on.

What is Media?

In today's environment, the media plays an important part in keeping everyone informed about the numerous events taking place across the world. The media is a collection of communication channels or instruments used to store and convey information. The media has a significant impact on molding public opinion and developing society.

It comprises subforms such as broadcasting via TV and radio, entertainment via audiovisual films and video, and the internet, which includes blogs, forums, music, and news. Now, overseas postal mail, telephones, and new media in addition to publishing books, periodicals, and magazines. Thus, the possibilities for a career in both print and electronic media are limitless.

 

Some examples of probable job titles in the Arts, Entertainment, and Media Industry are :

  • Actor
  • Art Director
  • Arts Educator
  • Graphic Designer
  • Industrial Designer
  • Museum Curator
  • Multimedia Artists and Animators

 

Entry Level Careers

(with a high school diploma)

  • Actor
  • Announcer
  • Broadcast Technician
  • Camera Technician
  • Disc or Video Jockey
  • Electronic Equipment Operator
  • Lighting Technician
  • Model
  • Makeup Artist
  • Photographers Assistant
  • Stagehand
  • Stunt Person
  • Sound Technician
  • Visual Artist
  • Voice-over Artist

 

Technical Level Careers

(with AA- Associate in Arts or AS- Associate in Science degree or certificate)

  • Camera Operator
  • Film Maker
  • Graphic Designer / Graphic Artist
  • Key Production Grip
  • Music Minister
  • Negative Cutter
  • Prop Maker
  • Photographer
  • Photojournalist
  • Recording Studio Assistant
  • Radio / Television Broadcaster
  • Screenwriter
  • Stage Manager
  • Special Effects Coordinator
  • Web Designer

 

Professional Level Careers

(with BS or BA degree)

  • Architect
  • Columnist
  • Choreographer
  • Foreign Language Interpreter
  • Industrial Designer
  • Music Teacher
  • Music Accompanist
  • Music Director/Conductor
  • Medical Scientific Illustrator
  • Media and Design Arts Instructor
  • Producer
  • Publisher
  • Sound Engineer / Sound Design Editor
  • Technical Writer
  • Visual Effects Coordinator

 

Eligibility Criteria for Arts, Entertainment, and Media

A career in Arts, Entertainment, and Media can be very exciting and amusing. As these fields are all about fulfilling our wishes and desires. These are multidisciplinary domains that can provide lucrative career paths to creative and imaginary talents.

For Arts: There are many talented and creative people in India, who have the skills to convert ideas and thoughts into reality, but their talent is anonymous for all. To explore one’s ability and talent, one needs to learn arts as a subject and for that, the following criteria should be maintained :

  • Candidates must have passed the 10+2 level from the CBSE board or any State Board or equivalent.
  • It is mandatory for the students to have a minimum score of 50% aggregate marks.
  • Students must have studied English in Higher Secondary School as a compulsory subject.

For Entertainment: To enter into the Entertainment world, Candidates must have passed Intermediate from any stream or the appearing students can also apply.

  • Admission to Entertainment Academy is competitive like others with a selectively limited number of seats.
  • The entrance examination is conducted to provide admission to aspiring candidates.
  • Thus, only the students with strong creative potential and talent deserve that seat.

For Media: Candidates who are willing to pursue media courses need to meet the following eligibility criteria:

  • Aspirants must have cleared the 12th standard qualification in any stream completed by a recognized educational Board.
  • It is obligatory for the candidates to score at least a minimum aggregate score of 55% in class 12th.
  • For the same, the qualifying percentile for reserved candidates is 50% of aggregate marks in the 12th level.
  • Candidates who are waiting for their 12th board examination scorecard can also apply on a provisional basis.

 

Career Pathways

1. Design, Visual, and Media Arts Pathway

This sector covers vocations that primarily communicate and express themselves through visual art, digital media, and Web-based tools and resources. This career path necessitates the development of knowledge and skills in both visual art concepts and new and emerging digital processes that enable individuals to create and communicate complex concepts in a wide range of occupations and professions, in addition to an understanding of current workplace practice.

Careers/Career Areas:

  • Artistic Director
  • Commercial Artist
  • Digital Animator
  • Museum Curator
  • Web Designer

2. Performing Arts Pathway

The Performing Arts Pathway comprises vocations that involve the individual artist directly creating art and entertainment rather than through a secondary physical medium. Performing artists are the means through which creative expression is expressed.

Careers/Career Areas:

  • Actor (e.g., Stage, Film, Video, DVD), Performing Artist
  • Composer, Music Arranger, Conductor
  • Singer, Dancer, Musician
  • Voiceover Artist, Narrator

3. Productions and Managerial Arts Pathway

Whatever form or medium of creative expression is used, all professions in the Arts, Media, and Entertainment industry involve "publishing" or a public display in some fashion. As a result, the Production and Administrative Arts track emphasizes both technical abilities and organizational and managerial understanding required to provide arts, media, and entertainment to the general audience.

Careers/Career Areas:

  • Event Planner
  • Producers / Directors for Theater, Television, Concerts, and Motion Picture
  • Sound Design Editors
  • Stage Manager / Production Manager
  • Talent Management
  • Theatrical and Broadcast Technician
  • Visual Effects Coordinator

4. Game Design and Integration Pathway

Students who pursue the Game Design and Integration track are prepared for opportunities in the game design industry as well as in adjacent technological professions. Students will get a solid understanding of game design, animation, graphics, and computer software and hardware. They will put their knowledge of mathematics, physics, English language arts, social science, and entrepreneurship to use. Most significantly, students will develop 21st-century skills such as creativity, critical thinking, communication, cooperation, and technical proficiency, which will boost their employability throughout the job market.

Students in the Game Design and Integration Pathway are prepared for both entry-level jobs and the further postsecondary education required for progression in the highly competitive game design industry. They train to be Game testers/Analysts, 2-D and 3-D Animators, Storyboards, Level Artists, Texture Artists, Cinematic Artists, Game Designers, Game Programmers, and Production Team Managers. Students who complete this course get the skills and knowledge needed to be creative partners in video game design, as well as the capacity to work in all sectors of the creative industry.

Careers/Career Areas:

 

Salary Prospects in Arts, Entertainment, and Media Industry

The remunerations of such abilities, like the numerous employment prospects in various sectors, are incalculable. If they work in any firm, they may expect to earn between Rs. 30,000 and Rs. 38,000 per month at first (approx).

The pay package of these experts is defined by their creative and imaginative potential. In recognized firms at the time, an experienced and qualified expert might earn substantial salary packages ranging from 7-8 lakhs (approx) to well beyond bounds. Reputable firms also provide enticing bonuses, incentives, vacations, and company parties, among other things.

Those who become performers and work in the TV or film industries may earn incredible monthly salaries in the lakhs, along with a variety of additional benefits.